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he Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-syn ching audio. First, you'll get an introduction to the indust ry and typical game development pipelines, then learn riggin g and animation basics before moving on to advanced techniqu es and the detailed tutorials. Inside, you'll find: * Game Career Guide: Industry information, demo reel adv ice, job descriptions, game asset pipeline overview * Animation Techniques: detailed explanation of animatio n terms, techniques, tools, concepts, and editors * Rigging and Animation Setup: IK and FK, joint hierarch ies, skeleton controls, constraints, selection handles, and more * True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators-walk cyc les, run cycles, idle cycles, action sequences, lip-synching to audio, and more |